518277356a
- Rename all files, directories, and internal project names to "MedicalLib". - Replace the generic `add` function with a more domain-specific `calculateBMI` function as an initial example of the library's capabilities. - Update the `AGENTS.md` file to describe the new purpose and scope of the MedicalLib library.
41 lines
2.0 KiB
Markdown
41 lines
2.0 KiB
Markdown
# Agent Instructions for MedicalLib
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This document provides instructions for developers and agents working on the MedicalLib C++ project.
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## Project Purpose
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MedicalLib is a C++ library for detailed mathematical simulations of various medical information. Its goal is to provide a robust set of tools for applications that require calculations related to:
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- Heart rate and EKG readings
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- Body metrics (e.g., BMI, body fat percentage)
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- Physiological responses to injuries
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- Other life-requirement math simulations
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## Project Structure
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This project is structured as a software-agnostic C++ library, designed for easy integration into various larger projects, including game engines like Unreal Engine.
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- `/include`: Contains all public header files.
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- `/include/MedicalLib`: Headers for the MedicalLib library are placed here to prevent naming conflicts.
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- `/src`: Contains the implementation (.cpp) files for the library.
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- `/examples`: Contains example code showing how to use the library.
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- `/build`: This directory is created by the build scripts and contains the compiled library and example executables. It is not tracked by git.
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- `CMakeLists.txt`: The root CMake file for building the project.
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## Building the Project
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To build the project, use the provided build scripts:
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- On Linux or macOS: `./build.sh`
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- On Windows: `build.bat`
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The compiled library will be placed in `build/lib`, and the example executable will be in `build/examples/`.
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## Integration with Unreal Engine
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To use this library in an Unreal Engine plugin:
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1. Copy the contents of the `include` directory into your plugin's `ThirdParty/MedicalLib/include` directory.
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2. Compile the library for the desired platforms (e.g., Win64, Linux) and copy the compiled library files (e.g., `.lib`, `.so`, `.a`) into your plugin's `ThirdParty/MedicalLib/lib/<Platform>` directory.
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3. In your plugin's `.Build.cs` file, add the necessary paths for the include files and link against the compiled library.
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