b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
33 lines
895 B
C++
33 lines
895 B
C++
#include "stdafx.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.entity.h"
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#include "TileEntity.h"
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#include "BaseEntityTile.h"
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BaseEntityTile::BaseEntityTile(int id, Material *material, bool isSolidRender /*= true*/) : Tile(id, material, isSolidRender)
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{
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_isEntityTile = true;
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}
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void BaseEntityTile::onPlace(Level *level, int x, int y, int z)
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{
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Tile::onPlace(level, x, y, z);
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//level->setTileEntity(x, y, z, newTileEntity(level));
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}
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void BaseEntityTile::onRemove(Level *level, int x, int y, int z, int id, int data)
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{
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Tile::onRemove(level, x, y, z, id, data);
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level->removeTileEntity(x, y, z);
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}
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bool BaseEntityTile::triggerEvent(Level *level, int x, int y, int z, int b0, int b1)
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{
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Tile::triggerEvent(level, x, y, z, b0, b1);
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shared_ptr<TileEntity> te = level->getTileEntity(x, y, z);
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if (te != NULL)
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{
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return te->triggerEvent(b0, b1);
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}
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return false;
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} |