b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
46 lines
1.0 KiB
C++
46 lines
1.0 KiB
C++
#include "stdafx.h"
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#include "UI.h"
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#include "UIControl_Label.h"
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#include "..\..\..\Minecraft.World\StringHelpers.h"
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UIControl_Label::UIControl_Label()
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{
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m_reinitEnabled = true;
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}
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bool UIControl_Label::setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName)
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{
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UIControl::setControlType(UIControl::eLabel);
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bool success = UIControl_Base::setupControl(scene,parent,controlName);
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//Label specific initialisers
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return success;
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}
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void UIControl_Label::init(UIString label)
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{
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m_label = label;
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_string_UTF16;
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IggyStringUTF16 stringVal;
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stringVal.string = (IggyUTF16*)label.c_str();
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stringVal.length = label.length();
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value[0].string16 = stringVal;
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IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_initFunc , 1 , value );
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}
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void UIControl_Label::ReInit()
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{
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UIControl_Base::ReInit();
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// 4J-JEV: This can't be reinitialised.
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if (m_reinitEnabled)
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{
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init(m_label);
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}
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}
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