b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
31 lines
809 B
C++
31 lines
809 B
C++
#include "stdafx.h"
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#include "net.minecraft.world.entity.animal.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.entity.h"
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#include "SaddleItem.h"
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SaddleItem::SaddleItem(int id) : Item(id)
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{
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maxStackSize = 1;
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}
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bool SaddleItem::interactEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, shared_ptr<LivingEntity> mob)
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{
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if ( (mob != NULL) && mob->instanceof(eTYPE_PIG) )
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{
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shared_ptr<Pig> pig = dynamic_pointer_cast<Pig>(mob);
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if (!pig->hasSaddle() && !pig->isBaby())
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{
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pig->setSaddle(true);
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itemInstance->count--;
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}
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return true;
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}
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return false;
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}
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bool SaddleItem::hurtEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<LivingEntity> mob, shared_ptr<LivingEntity> attacker)
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{
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interactEnemy(itemInstance, nullptr, mob);
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return true;
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} |