b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
36 lines
764 B
C++
36 lines
764 B
C++
#include "stdafx.h"
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#include "net.minecraft.commands.h"
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#include "CommandDispatcher.h"
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int CommandDispatcher::performCommand(shared_ptr<CommandSender> sender, EGameCommand command, byteArray commandData)
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{
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AUTO_VAR(it, commandsById.find(command));
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if(it != commandsById.end())
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{
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Command *command = it->second;
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if (command->canExecute(sender))
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{
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command->execute(sender, commandData);
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}
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else
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{
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#ifndef _CONTENT_PACKAGE
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sender->sendMessage(L"\u00A7cYou do not have permission to use this command.");
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#endif
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}
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}
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else
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{
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app.DebugPrintf("Command %d not found!\n", command);
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}
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return 0;
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}
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Command *CommandDispatcher::addCommand(Command *command)
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{
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commandsById[command->getId()] = command;
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commands.insert(command);
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return command;
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} |