b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
17 lines
551 B
C++
17 lines
551 B
C++
#include "stdafx.h"
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#include "net.minecraft.world.level.levelgen.structure.h"
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MineShaftStart::MineShaftStart()
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{
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// for reflection
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}
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MineShaftStart::MineShaftStart(Level *level, Random *random, int chunkX, int chunkZ) : StructureStart(chunkX, chunkZ)
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{
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MineShaftPieces::MineShaftRoom *mineShaftRoom = new MineShaftPieces::MineShaftRoom(0, random, (chunkX << 4) + 2, (chunkZ << 4) + 2);
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pieces.push_back(mineShaftRoom);
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mineShaftRoom->addChildren(mineShaftRoom, &pieces, random);
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calculateBoundingBox();
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moveBelowSeaLevel(level, random, 10);
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} |