b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
36 lines
687 B
C++
36 lines
687 B
C++
#include "stdafx.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.tile.h"
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#include "Feature.h"
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Feature::Feature()
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{
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this->doUpdate = false;
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}
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Feature::Feature(bool doUpdate)
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{
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this->doUpdate = doUpdate;
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}
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void Feature::applyFeature(Level *level, Random *random, int xChunk, int zChunk)
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{
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}
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void Feature::placeBlock(Level *level, int x, int y, int z, int tile)
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{
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placeBlock(level, x, y, z, tile, 0);
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}
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void Feature::placeBlock(Level *level, int x, int y, int z, int tile, int data)
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{
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if (doUpdate)
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{
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level->setTileAndData(x, y, z, tile, data, Tile::UPDATE_ALL);
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}
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else
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{
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level->setTileAndData(x, y, z, tile, data, Tile::UPDATE_CLIENTS);
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}
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} |