279abdd723
This commit significantly expands the patient simulation by adding models for the full digestive and urinary systems, as well as the spleen and spinal cord. This builds on the polymorphic organ framework by adding 9 new organ classes: - Kidneys - Bladder - Stomach - Intestines - Gallbladder - Pancreas - Esophagus - Spleen - SpinalCord Each new organ has its own header, a source file with simplified simulation logic for its unique physiological properties, and is integrated into the main patient model and simulation loop. The build system and example application have been updated to include and demonstrate this new, more comprehensive set of organs.
41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
#pragma once
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#include <vector>
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#include <memory>
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// Forward-declare the Organ class to avoid circular dependencies
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class Organ;
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/**
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* @brief Holds all the vital signs and other medical information for a patient.
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*/
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struct Patient {
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int patientId;
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std::vector<std::unique_ptr<Organ>> organs;
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};
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// Define MEDICAL_LIB_EXPORT for exporting symbols from the DLL
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#if defined(_WIN32)
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#if defined(MEDICAL_LIB_EXPORT)
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#define MEDICAL_LIB_API __declspec(dllexport)
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#else
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#define MEDICAL_LIB_API __declspec(dllimport)
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#endif
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#else
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#define MEDICAL_LIB_API
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#endif
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/**
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* @brief Initializes a new patient with baseline vital signs.
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* @param patientId The ID for the new patient.
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* @return A Patient struct with default healthy values.
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*/
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MEDICAL_LIB_API Patient initializePatient(int patientId);
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/**
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* @brief Updates the patient's vital signs based on the time elapsed.
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* @param patient The patient to update.
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* @param deltaTime_s The time elapsed in seconds.
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*/
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MEDICAL_LIB_API void updatePatient(Patient& patient, double deltaTime_s);
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