b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
36 lines
688 B
C++
36 lines
688 B
C++
#include "stdafx.h"
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#include "net.minecraft.world.h"
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#include "RailTile.h"
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RailTile::RailTile(int id) : BaseRailTile(id, false)
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{
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}
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Icon *RailTile::getTexture(int face, int data)
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{
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if (data >= 6)
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{
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return iconTurn;
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}
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else
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{
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return icon;
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}
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}
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void RailTile::registerIcons(IconRegister *iconRegister)
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{
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BaseRailTile::registerIcons(iconRegister);
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iconTurn = iconRegister->registerIcon(getIconName() + L"_turned");
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}
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void RailTile::updateState(Level *level, int x, int y, int z, int data, int dir, int type)
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{
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if (type > 0 && Tile::tiles[type]->isSignalSource())
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{
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if (Rail(level, x, y, z).countPotentialConnections() == 3)
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{
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updateDir(level, x, y, z, false);
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}
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}
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} |