b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
19 lines
426 B
C++
19 lines
426 B
C++
#pragma once
|
|
|
|
class Command;
|
|
class CommandSender;
|
|
|
|
class CommandDispatcher
|
|
{
|
|
private:
|
|
#ifdef __ORBIS__
|
|
unordered_map<EGameCommand, Command *,std::hash<int>> commandsById;
|
|
#else
|
|
unordered_map<EGameCommand, Command *> commandsById;
|
|
#endif
|
|
unordered_set<Command *> commands;
|
|
|
|
public:
|
|
int performCommand(shared_ptr<CommandSender> sender, EGameCommand command, byteArray commandData);
|
|
Command *addCommand(Command *command);
|
|
}; |