b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
34 lines
572 B
C++
34 lines
572 B
C++
#pragma once
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#include "Control.h"
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class Mob;
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class MoveControl : public Control
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{
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public:
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static const float MIN_SPEED;
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static const float MIN_SPEED_SQR;
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private:
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static const int MAX_TURN = 30;
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Mob *mob;
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double wantedX;
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double wantedY;
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double wantedZ;
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double speedModifier;
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bool _hasWanted;
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public:
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MoveControl(Mob *mob);
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bool hasWanted();
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double getSpeedModifier();
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void setWantedPosition(double x, double y, double z, double speedModifier);
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void setSpeed(float speed);
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virtual void tick();
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private:
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float rotlerp(float a, float b, float max);
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}; |