b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
28 lines
616 B
C++
28 lines
616 B
C++
#include "stdafx.h"
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#include <xhash>
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#include "Hasher.h"
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Hasher::Hasher(wstring &salt)
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{
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this->salt = salt;
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}
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wstring Hasher::getHash(wstring &name)
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{
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// 4J Stu - Removed try/catch
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//try {
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wstring s = wstring( salt ).append( name );
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//MessageDigest m;
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//m = MessageDigest.getInstance("MD5");
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//m.update(s.getBytes(), 0, s.length());
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//return new BigInteger(1, m.digest()).toString(16);
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// TODO 4J Stu - Will this hash us with the same distribution as the MD5?
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return _toString(std::hash<wstring>{}( s ) );
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//}
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//catch (NoSuchAlgorithmException e)
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//{
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// throw new RuntimeException(e);
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//}
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} |