b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
78 lines
1020 B
C++
78 lines
1020 B
C++
#include "stdafx.h"
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#include "FlatLayerInfo.h"
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void FlatLayerInfo::_init(int height, int id)
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{
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this->height = height;
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this->id = id;
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data = 0;
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start = 0;
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}
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FlatLayerInfo::FlatLayerInfo(int height, int id)
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{
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_init(height, id);
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}
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FlatLayerInfo::FlatLayerInfo(int height, int id, int data)
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{
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_init(height, id);
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this->data = data;
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}
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int FlatLayerInfo::getHeight()
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{
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return height;
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}
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void FlatLayerInfo::setHeight(int height)
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{
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this->height = height;
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}
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int FlatLayerInfo::getId()
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{
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return id;
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}
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void FlatLayerInfo::setId(int id)
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{
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this->id = id;
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}
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int FlatLayerInfo::getData()
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{
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return data;
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}
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void FlatLayerInfo::setData(int data)
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{
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this->data = data;
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}
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int FlatLayerInfo::getStart()
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{
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return start;
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}
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void FlatLayerInfo::setStart(int start)
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{
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this->start = start;
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}
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wstring FlatLayerInfo::toString()
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{
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wstring result = _toString<int>(id);
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if (height > 1)
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{
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result = _toString<int>(height) + L"x" + result;
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}
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if (data > 0)
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{
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result += L":" + _toString<int>(data);
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}
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return result;
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} |