b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
34 lines
749 B
C++
34 lines
749 B
C++
#pragma once
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#include "TileEntity.h"
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class Random;
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class EnchantmentTableEntity : public TileEntity
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{
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public:
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eINSTANCEOF GetType() { return eTYPE_ENCHANTMENTTABLEENTITY; }
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static TileEntity *create() { return new EnchantmentTableEntity(); }
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public:
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int time;
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float flip, oFlip, flipT, flipA;
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float open, oOpen;
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float rot, oRot, tRot;
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private:
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Random *random;
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wstring name;
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public:
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EnchantmentTableEntity();
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~EnchantmentTableEntity();
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virtual void save(CompoundTag *base);
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virtual void load(CompoundTag *base);
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virtual void tick();
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virtual wstring getName();
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virtual wstring getCustomName();
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virtual bool hasCustomName();
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virtual void setCustomName(const wstring &name);
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// 4J Added
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virtual shared_ptr<TileEntity> clone();
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}; |