b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
26 lines
713 B
C++
26 lines
713 B
C++
#pragma once
|
|
|
|
class SharedMonsterAttributes
|
|
{
|
|
public:
|
|
static Attribute *MAX_HEALTH;
|
|
static Attribute *FOLLOW_RANGE;
|
|
static Attribute *KNOCKBACK_RESISTANCE;
|
|
static Attribute *MOVEMENT_SPEED;
|
|
static Attribute *ATTACK_DAMAGE;
|
|
|
|
static ListTag<CompoundTag> *saveAttributes(BaseAttributeMap *attributes);
|
|
|
|
private:
|
|
static CompoundTag *saveAttribute(AttributeInstance *instance);
|
|
static CompoundTag *saveAttributeModifier(AttributeModifier *modifier);
|
|
|
|
public:
|
|
static void loadAttributes(BaseAttributeMap *attributes, ListTag<CompoundTag> *list);
|
|
|
|
private:
|
|
static void loadAttribute(AttributeInstance *instance, CompoundTag *tag);
|
|
|
|
public:
|
|
static AttributeModifier *loadAttributeModifier(CompoundTag *tag);
|
|
}; |