b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
26 lines
592 B
C
26 lines
592 B
C
#pragma once
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#include "BaseMobSpawner.h"
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#include "BlockDestructionProgress.h"
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#include "ChunkPos.h"
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#include "Coord.h"
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#include "Explosion.h"
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#include "FoliageColor.h"
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#include "GameRules.h"
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#include "GrassColor.h"
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#include "LevelConflictException.h"
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#include "LevelListener.h"
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#include "LevelSource.h"
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#include "LightLayer.h"
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#include "MobSpawner.h"
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#include "PortalForcer.h"
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#include "Region.h"
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#include "TickNextTickData.h"
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#include "TileEventData.h"
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#include "TilePos.h"
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#include "WaterColor.h"
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#include "Level.h"
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#include "LevelType.h"
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#include "LevelSettings.h"
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#include "Calendar.h" |