b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
24 lines
570 B
C++
24 lines
570 B
C++
#pragma once
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#include "SimpleContainer.h"
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class EnderChestTileEntity;
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class PlayerEnderChestContainer : public SimpleContainer
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{
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private:
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shared_ptr<EnderChestTileEntity> activeChest;
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public:
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PlayerEnderChestContainer();
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virtual int getContainerType();
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void setActiveChest(shared_ptr<EnderChestTileEntity> activeChest);
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void setItemsByTag(ListTag<CompoundTag> *enderItemsList);
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ListTag<CompoundTag> *createTag();
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bool stillValid(shared_ptr<Player> player);
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void startOpen();
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void stopOpen();
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bool canPlaceItem(int slot, shared_ptr<ItemInstance> item);
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}; |