b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
21 lines
546 B
C++
21 lines
546 B
C++
#pragma once
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#include "Tile.h"
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class ChunkRebuildData;
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class MelonTile : public Tile
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{
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friend class ChunkRebuildData;
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private:
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Icon *iconTop;
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// 4J Stu - I don't know why this is protected in Java
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//protected:
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public:
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MelonTile(int id);
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public:
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virtual Icon *getTexture(int face, int data);
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virtual int getResource(int data, Random *random, int playerBonusLevel);
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virtual int getResourceCount(Random *random);
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virtual int getResourceCountForLootBonus(int bonusLevel, Random *random);
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void registerIcons(IconRegister *iconRegister);
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}; |