b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
13 lines
475 B
C++
13 lines
475 B
C++
#pragma once
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#include "Item.h"
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class LeashItem : public Item
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{
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public:
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LeashItem(int id);
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bool useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
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static bool bindPlayerMobs(shared_ptr<Player> player, Level *level, int x, int y, int z);
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static bool bindPlayerMobsTest(shared_ptr<Player> player, Level *level, int x, int y, int z);
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}; |