b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
31 lines
574 B
C++
31 lines
574 B
C++
#pragma once
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class FacingEnum
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{
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public:
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static FacingEnum *DOWN;
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static FacingEnum *UP;
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static FacingEnum *NORTH;
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static FacingEnum *SOUTH;
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static FacingEnum *EAST;
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static FacingEnum *WEST;
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private:
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const int dataValue;
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const int oppositeIndex;
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const int stepX;
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const int stepY;
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const int stepZ;
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static FacingEnum *BY_DATA[6];
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FacingEnum(int dataValue, int oppositeIndex, int stepX, int stepY, int stepZ);
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public:
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int getDataValue();
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FacingEnum *getOpposite();
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int getStepX();
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int getStepY();
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int getStepZ();
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static FacingEnum *fromData(int data);
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}; |