b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
55 lines
1.1 KiB
C++
55 lines
1.1 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.entity.ai.control.h"
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#include "net.minecraft.world.entity.ai.sensing.h"
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#include "net.minecraft.world.entity.ai.navigation.h"
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#include "net.minecraft.world.entity.monster.h"
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#include "SwellGoal.h"
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SwellGoal::SwellGoal(Creeper *creeper)
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{
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target = weak_ptr<LivingEntity>();
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this->creeper = creeper;
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setRequiredControlFlags(Control::MoveControlFlag);
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}
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bool SwellGoal::canUse()
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{
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shared_ptr<LivingEntity> target = creeper->getTarget();
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return creeper->getSwellDir() > 0 || (target != NULL && (creeper->distanceToSqr(target) < 3 * 3));
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}
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void SwellGoal::start()
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{
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creeper->getNavigation()->stop();
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target = weak_ptr<LivingEntity>(creeper->getTarget());
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}
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void SwellGoal::stop()
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{
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target = weak_ptr<LivingEntity>();
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}
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void SwellGoal::tick()
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{
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if (target.lock() == NULL)
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{
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creeper->setSwellDir(-1);
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return;
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}
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if (creeper->distanceToSqr(target.lock()) > 7 * 7)
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{
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creeper->setSwellDir(-1);
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return;
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}
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if (!creeper->getSensing()->canSee(target.lock()))
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{
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creeper->setSwellDir(-1);
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return;
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}
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creeper->setSwellDir(1);
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}
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