b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
35 lines
897 B
C++
35 lines
897 B
C++
#pragma once
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#include "Packet.h"
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class PlayerTeam;
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class SetPlayerTeamPacket : public Packet , public enable_shared_from_this<SetPlayerTeamPacket>
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{
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public:
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static const int METHOD_ADD = 0;
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static const int METHOD_REMOVE = 1;
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static const int METHOD_CHANGE = 2;
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static const int METHOD_JOIN = 3;
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static const int METHOD_LEAVE = 4;
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wstring name;
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wstring displayName;
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wstring prefix;
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wstring suffix;
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vector<wstring> players;
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int method;
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int options;
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SetPlayerTeamPacket();
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SetPlayerTeamPacket(PlayerTeam *team, int method);
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SetPlayerTeamPacket(PlayerTeam *team, vector<wstring> *players, int method);
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void read(DataInputStream *dis);
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void write(DataOutputStream *dos);
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void handle(PacketListener *listener);
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int getEstimatedSize();
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public:
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static shared_ptr<Packet> create() { return shared_ptr<Packet>(new SetPlayerTeamPacket()); }
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virtual int getId() { return 209; }
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}; |