b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
23 lines
641 B
C++
23 lines
641 B
C++
#pragma once
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class Level;
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class Feature
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{
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private:
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bool doUpdate;
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public:
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Feature();
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Feature(bool doUpdate);
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virtual ~Feature() {};
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virtual bool place(Level *level, Random *random, int x, int y, int z) = 0;
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virtual bool placeWithIndex(Level *level, Random *random, int x, int y, int z,int iIndex, int iRadius) { return false;}
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virtual void init(double V1, double V2, double V3) {};
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virtual void applyFeature(Level *level, Random *random, int xChunk, int zChunk);
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protected:
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virtual void placeBlock(Level *level, int x, int y, int z, int tile);
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virtual void placeBlock(Level *level, int x, int y, int z, int tile, int data);
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};
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