b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
35 lines
679 B
C++
35 lines
679 B
C++
#include "stdafx.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.level.tile.h"
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#include "OpenDoorGoal.h"
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OpenDoorGoal::OpenDoorGoal(Mob *mob, bool closeDoorAfter) : DoorInteractGoal(mob)
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{
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this->mob = mob;
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closeDoor = closeDoorAfter;
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}
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bool OpenDoorGoal::canContinueToUse()
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{
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return closeDoor && forgetTime > 0 && DoorInteractGoal::canContinueToUse();
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}
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void OpenDoorGoal::start()
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{
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forgetTime = 20;
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doorTile->setOpen(mob->level, doorX, doorY, doorZ, true);
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}
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void OpenDoorGoal::stop()
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{
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if (closeDoor)
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{
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doorTile->setOpen(mob->level, doorX, doorY, doorZ, false);
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}
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}
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void OpenDoorGoal::tick()
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{
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--forgetTime;
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DoorInteractGoal::tick();
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} |