b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
62 lines
1.1 KiB
C++
62 lines
1.1 KiB
C++
#include "stdafx.h"
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#include <iostream>
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#include "InputOutputStream.h"
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#include "PacketListener.h"
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#include "LevelEventPacket.h"
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LevelEventPacket::LevelEventPacket()
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{
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type = 0;
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data = 0;
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x = 0;
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y = 0;
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z = 0;
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}
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LevelEventPacket::LevelEventPacket(int type, int x, int y, int z, int data, bool globalEvent)
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{
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this->type = type;
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this->x = x;
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this->y = y;
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this->z = z;
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this->data = data;
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this->globalEvent = globalEvent;
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}
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void LevelEventPacket::read(DataInputStream *dis) //throws IOException
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{
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type = dis->readInt();
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x = dis->readInt();
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y = dis->readByte() & 0xff;
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z = dis->readInt();
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data = dis->readInt();
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globalEvent = dis->readBoolean();
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}
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void LevelEventPacket::write(DataOutputStream *dos) //throws IOException
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{
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dos->writeInt(type);
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dos->writeInt(x);
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dos->writeByte(y & 0xff);
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dos->writeInt(z);
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dos->writeInt(data);
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dos->writeBoolean(globalEvent);
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}
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void LevelEventPacket::handle(PacketListener *listener)
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{
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listener->handleLevelEvent(shared_from_this());
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}
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int LevelEventPacket::getEstimatedSize()
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{
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return 4 * 5 + 1;
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}
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bool LevelEventPacket::isGlobalEvent()
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{
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return globalEvent;
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}
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