b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
26 lines
690 B
C++
26 lines
690 B
C++
#include "stdafx.h"
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#include "net.minecraft.commands.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.damagesource.h"
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#include "BasicTypeContainers.h"
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#include "KillCommand.h"
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EGameCommand KillCommand::getId()
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{
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return eGameCommand_Kill;
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}
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int KillCommand::getPermissionLevel()
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{
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return LEVEL_ALL;
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}
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void KillCommand::execute(shared_ptr<CommandSender> source, byteArray commandData)
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{
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shared_ptr<Player> player = dynamic_pointer_cast<Player>(source);
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player->hurt(DamageSource::outOfWorld, Float::MAX_VALUE);
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source->sendMessage(L"Ouch. That look like it hurt.");
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//source.sendMessage(ChatMessageComponent.forTranslation("commands.kill.success"));
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} |