b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
#pragma once
|
|
// 4J Stu - Represents Java standard library class (although we miss out an intermediate inheritance class that we don't care about)
|
|
|
|
#include "OutputStream.h"
|
|
#include "DataOutput.h"
|
|
|
|
class DataOutputStream : public OutputStream, public DataOutput
|
|
{
|
|
private:
|
|
OutputStream *stream;
|
|
|
|
protected :
|
|
int written; //The number of bytes written to the data output stream so far.
|
|
|
|
public:
|
|
DataOutputStream( OutputStream *out );
|
|
|
|
// 4J Stu Added
|
|
void deleteChildStream();
|
|
|
|
virtual void write(unsigned int b);
|
|
virtual void write(byteArray b);
|
|
virtual void write(byteArray b, unsigned int offset, unsigned int length);
|
|
virtual void close();
|
|
virtual void writeByte(byte a);
|
|
virtual void writeDouble(double a);
|
|
virtual void writeFloat(float a);
|
|
virtual void writeInt(int a);
|
|
virtual void writeLong(__int64 a);
|
|
virtual void writeShort(short a);
|
|
virtual void writeUnsignedShort(unsigned short a);
|
|
virtual void writeChar(wchar_t a);
|
|
virtual void writeChars(const wstring& a);
|
|
virtual void writeBoolean(bool b);
|
|
virtual void writeUTF(const wstring& a);
|
|
virtual void writePlayerUID(PlayerUID player);
|
|
virtual void flush();
|
|
}; |