b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
30 lines
587 B
C++
30 lines
587 B
C++
#include "stdafx.h"
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#include "BehaviorRegistry.h"
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BehaviorRegistry::BehaviorRegistry(DispenseItemBehavior *defaultValue)
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{
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defaultBehavior = defaultValue;
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}
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BehaviorRegistry::~BehaviorRegistry()
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{
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for(AUTO_VAR(it, storage.begin()); it != storage.end(); ++it)
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{
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delete it->second;
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}
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delete defaultBehavior;
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}
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DispenseItemBehavior *BehaviorRegistry::get(Item *key)
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{
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AUTO_VAR(it, storage.find(key));
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return (it == storage.end()) ? defaultBehavior : it->second;
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}
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void BehaviorRegistry::add(Item *key, DispenseItemBehavior *value)
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{
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storage.insert(make_pair(key, value));
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} |