b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
24 lines
721 B
C++
24 lines
721 B
C++
#pragma once
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#include "AbstractContainerMenu.h"
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class HopperMenu : public AbstractContainerMenu
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{
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private:
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shared_ptr<Container> hopper;
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public:
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static const int CONTENTS_SLOT_START = 0;
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static const int INV_SLOT_START = CONTENTS_SLOT_START + 5;
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static const int INV_SLOT_END = INV_SLOT_START + 9 * 3;
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static const int USE_ROW_SLOT_START = INV_SLOT_END;
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static const int USE_ROW_SLOT_END = USE_ROW_SLOT_START + 9;
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public:
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HopperMenu(shared_ptr<Container> inventory, shared_ptr<Container> hopper);
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bool stillValid(shared_ptr<Player> player);
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shared_ptr<ItemInstance> quickMoveStack(shared_ptr<Player> player, int slotIndex);
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void removed(shared_ptr<Player> player);
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shared_ptr<Container> getContainer();
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}; |