b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
35 lines
739 B
C++
35 lines
739 B
C++
#include "stdafx.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.item.h"
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#include "SnowTile.h"
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SnowTile::SnowTile(int id) : Tile(id, Material::snow)
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{
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setTicking(true);
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}
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int SnowTile::getResource(int data, Random *random, int playerBonusLevel)
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{
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return Item::snowBall->id;
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}
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int SnowTile::getResourceCount(Random *random)
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{
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return 4;
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}
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void SnowTile::tick(Level *level, int x, int y, int z, Random *random)
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{
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if (level->getBrightness(LightLayer::Block, x, y, z) > 11)
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{
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this->spawnResources(level, x, y, z, level->getData(x, y, z), 0);
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level->removeTile(x, y, z);
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}
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}
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bool SnowTile::shouldTileTick(Level *level, int x,int y,int z)
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{
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return level->getBrightness(LightLayer::Block, x, y, z) > 11;
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} |