b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
24 lines
374 B
C++
24 lines
374 B
C++
#include "stdafx.h"
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#include "Facing.h"
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const int Facing::OPPOSITE_FACING[6] =
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{
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UP, DOWN, SOUTH, NORTH, EAST, WEST
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};
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const int Facing::STEP_X[6] =
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{
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0, 0, 0, 0, -1, 1
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};
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const int Facing::STEP_Y[6] =
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{
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-1, 1, 0, 0, 0, 0
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};
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const int Facing::STEP_Z[6] =
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{
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0, 0, -1, 1, 0, 0
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};
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const wstring Facing::NAMES[] = {L"DOWN", L"UP", L"NORTH", L"SOUTH", L"WEST", L"EAST"}; |