b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
33 lines
822 B
C++
33 lines
822 B
C++
#include "stdafx.h"
|
|
#include "net.minecraft.world.level.h"
|
|
#include "net.minecraft.world.level.tile.h"
|
|
#include "TallGrassFeature.h"
|
|
|
|
TallGrassFeature::TallGrassFeature(int tile, int type)
|
|
{
|
|
this->tile = tile;
|
|
this->type = type;
|
|
}
|
|
|
|
bool TallGrassFeature::place(Level *level, Random *random, int x, int y, int z)
|
|
{
|
|
int t = 0;
|
|
while (((t = level->getTile(x, y, z)) == 0 || t == Tile::leaves_Id) && y > 0)
|
|
y--;
|
|
|
|
for (int i = 0; i < 128; i++)
|
|
{
|
|
int x2 = x + random->nextInt(8) - random->nextInt(8);
|
|
int y2 = y + random->nextInt(4) - random->nextInt(4);
|
|
int z2 = z + random->nextInt(8) - random->nextInt(8);
|
|
if (level->isEmptyTile(x2, y2, z2))
|
|
{
|
|
if (Tile::tiles[tile]->canSurvive(level, x2, y2, z2))
|
|
{
|
|
level->setTileAndData(x2, y2, z2, tile, type, Tile::UPDATE_CLIENTS);
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
} |