b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
31 lines
889 B
C++
31 lines
889 B
C++
#include "stdafx.h"
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#include "RangedAttribute.h"
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RangedAttribute::RangedAttribute(eATTRIBUTE_ID id, double defaultValue, double minValue, double maxValue) : BaseAttribute(id, defaultValue)
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{
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this->minValue = minValue;
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this->maxValue = maxValue;
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//if (minValue > maxValue) throw new IllegalArgumentException("Minimum value cannot be bigger than maximum value!");
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//if (defaultValue < minValue) throw new IllegalArgumentException("Default value cannot be lower than minimum value!");
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//if (defaultValue > maxValue) throw new IllegalArgumentException("Default value cannot be bigger than maximum value!");
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}
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double RangedAttribute::getMinValue()
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{
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return minValue;
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}
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double RangedAttribute::getMaxValue()
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{
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return maxValue;
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}
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double RangedAttribute::sanitizeValue(double value)
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{
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if (value < minValue) value = minValue;
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if (value > maxValue) value = maxValue;
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return value;
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} |