b3feddfef3
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
26 lines
773 B
C++
26 lines
773 B
C++
#include "stdafx.h"
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#include "DirtyChunkSorter.h"
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#include "../Minecraft.World/net.minecraft.world.entity.player.h"
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#include "Chunk.h"
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DirtyChunkSorter::DirtyChunkSorter(shared_ptr<LivingEntity> cameraEntity, int playerIndex) // 4J - added player index
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{
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this->cameraEntity = cameraEntity;
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this->playerIndex = playerIndex;
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}
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bool DirtyChunkSorter::operator()(const Chunk *c0, const Chunk *c1) const
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{
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bool i0 = c0->clipChunk->visible;
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bool i1 = c1->clipChunk->visible;
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if (i0 && !i1) return false;
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if (i1 && !i0) return true;
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double d0 = c0->distanceToSqr(cameraEntity);
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double d1 = c1->distanceToSqr(cameraEntity);
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if (d0 < d1) return false;
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if (d0 > d1) return true;
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return c0->id >= c1->id; // 4J - was c0.id < c1.id ? 1 : -1
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} |