feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -39,13 +39,13 @@ UseItemPacket::UseItemPacket(int x, int y, int z, int face, shared_ptr<ItemInsta
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void UseItemPacket::read(DataInputStream *dis) //throws IOException
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{
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x = dis->readInt();
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y = dis->read();
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y = dis->readUnsignedByte();
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z = dis->readInt();
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face = dis->read();
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item = readItem(dis);
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clickX = dis->read() / CLICK_ACCURACY;
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clickY = dis->read() / CLICK_ACCURACY;
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clickZ = dis->read() / CLICK_ACCURACY;
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clickX = dis->readUnsignedByte() / CLICK_ACCURACY;
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clickY = dis->readUnsignedByte() / CLICK_ACCURACY;
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clickZ = dis->readUnsignedByte() / CLICK_ACCURACY;
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}
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void UseItemPacket::write(DataOutputStream *dos) //throws IOException
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@@ -58,7 +58,7 @@ void UseItemPacket::write(DataOutputStream *dos) //throws IOException
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writeItem(item, dos);
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dos->write((int) (clickX * CLICK_ACCURACY));
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dos->write((int) (clickY * CLICK_ACCURACY));
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dos->write((int)(clickZ * CLICK_ACCURACY));
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dos->write((int) (clickZ * CLICK_ACCURACY));
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}
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void UseItemPacket::handle(PacketListener *listener)
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