feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -26,20 +26,25 @@ bool SignItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> playe
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if (face == 4) x--;
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if (face == 5) x++;
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if (!player->mayBuild(x, y, z)) return false;
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if (!player->mayUseItemAt(x, y, z, face, instance)) return false;
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if (!Tile::sign->mayPlace(level, x, y, z)) return false;
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if (level->isClientSide)
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{
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return true;
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}
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if(!bTestUseOnOnly)
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{
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if (face == 1)
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{
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int rot = Mth::floor(((player->yRot + 180) * 16) / 360 + 0.5) & 15;
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level->setTileAndData(x, y, z, Tile::sign_Id, rot);
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level->setTileAndData(x, y, z, Tile::sign_Id, rot, Tile::UPDATE_ALL);
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}
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else
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{
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level->setTileAndData(x, y, z, Tile::wallSign_Id, face);
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level->setTileAndData(x, y, z, Tile::wallSign_Id, face, Tile::UPDATE_ALL);
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}
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instance->count--;
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