feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -7,7 +7,7 @@
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const int PlayerActionPacket::START_DESTROY_BLOCK = 0;
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const int PlayerActionPacket::ABORT_DESTROY_BLOCK = 1;
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const int PlayerActionPacket::STOP_DESTROY_BLOCK = 2;
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const int PlayerActionPacket::GET_UPDATED_BLOCK = 3;
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const int PlayerActionPacket::DROP_ALL_ITEMS = 3;
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const int PlayerActionPacket::DROP_ITEM = 4;
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const int PlayerActionPacket::RELEASE_USE_ITEM = 5;
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@@ -31,11 +31,11 @@ PlayerActionPacket::PlayerActionPacket(int action, int x, int y, int z, int face
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void PlayerActionPacket::read(DataInputStream *dis) //throws IOException
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{
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action = dis->read();
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action = dis->readUnsignedByte();
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x = dis->readInt();
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y = dis->read();
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y = dis->readUnsignedByte();
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z = dis->readInt();
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face = dis->read();
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face = dis->readUnsignedByte();
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}
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void PlayerActionPacket::write(DataOutputStream *dos) //throws IOException
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