feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -637,6 +637,15 @@ void ConsoleSaveFileOriginal::Flush(bool autosave, bool updateThumbnail )
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{
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LockSaveAccess();
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#ifdef __PSVITA__
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// On Vita we've had problems with saves being corrupted on rapid save/save-exiting so seems prudent to wait for idle
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while( StorageManager.GetSaveState() != C4JStorage::ESaveGame_Idle )
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{
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app.DebugPrintf("Flush wait\n");
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Sleep(10);
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}
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#endif
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finalizeWrite();
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// Get the frequency of the timer
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