feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -7,6 +7,7 @@
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#include "..\Minecraft.World\Entity.h"
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#include "..\Minecraft.World\Level.h"
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ResourceLocation SignRenderer::SIGN_LOCATION = ResourceLocation(TN_ITEM_SIGN);
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SignRenderer::SignRenderer()
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{
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@@ -45,7 +46,7 @@ void SignRenderer::render(shared_ptr<TileEntity> _sign, double x, double y, doub
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signModel->cube2->visible = false;
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}
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bindTexture(TN_ITEM_SIGN); // 4J was L"/item/sign.png"
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bindTexture(&SIGN_LOCATION); // 4J was L"/item/sign.png"
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glPushMatrix();
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glScalef(size, -size, -size);
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