feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -16,6 +16,7 @@ void ModelPart::_init()
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neverRender = false;
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x=y=z = 0.0f;
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xRot=yRot=zRot = 0.0f;
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translateX = translateY = translateZ = 0.0f;
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}
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ModelPart::ModelPart()
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@@ -158,6 +159,8 @@ void ModelPart::render(float scale, bool usecompiled, bool bHideParentBodyPart)
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if (!visible) return;
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if (!compiled) compile(scale);
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glTranslatef(translateX, translateY, translateZ);
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if (xRot != 0 || yRot != 0 || zRot != 0)
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{
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glPushMatrix();
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@@ -243,6 +246,8 @@ void ModelPart::render(float scale, bool usecompiled, bool bHideParentBodyPart)
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}
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}
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}
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glTranslatef(-translateX, -translateY, -translateZ);
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}
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void ModelPart::renderRollable(float scale, bool usecompiled)
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