Files
BallisticsDocs/Source/EasyBallisticsEditor/EasyBallisticsEditor.Build.cs
T
2025-07-02 22:40:58 -07:00

30 lines
604 B
C#

// Copyright 2016 Mookie. All Rights Reserved.
using UnrealBuildTool;
public class EasyBallisticsEditor : ModuleRules
{
public EasyBallisticsEditor(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] {
"Core",
"CoreUObject",
"Engine",
"UnrealEd",
"AssetTools",
"EditorWidgets",
"EasyBallistics"
});
PrivateDependencyModuleNames.AddRange(new string[] {
"Slate",
"SlateCore",
"PropertyEditor",
"WorkspaceMenuStructure",
"DesktopPlatform",
"ToolMenus"
});
}
}